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Devlog
Esper Girls (demo)
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Devlog
v0.7.4b - minor bugfixes
September 20, 2024
by
munchroome
#beta
Missed a few things oops Fixed a bug where the spinning blades the Library Labyrinth area 2 boss uses do not deactivate upon defeating the boss The issue with the sound test entries not lining up prop...
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v0.7.3b - Tiny stage select additon and bugfixes
September 15, 2024
by
munchroome
#beta
Added a more info button to each entry in the stage select, paving the road for more lore related content in the future (more on this as it develops) Fixed a crash regarding the vending machine men Fi...
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v0.7.2b - new booting screen, plus minor bugfixes
September 12, 2024
by
munchroome
#beta
Implemented a proper loading splash screen upon bootup (no more vague black screen!) Fixed a bug where bosses would take more damage then they should be taking from ice shuriken shots Fixed an issue w...
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v0.7.1b - Quick crash hotfixes
September 09, 2024
by
munchroome
#beta, #hotfix
It's a tale as old as time, I draft a new release, and then there's bugs and such I hadn't noticed, but thankfully in this modern era of gaming, issuing a quick fix is far easier than it ever was, so...
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v0.7.0b - First update in a while!
September 08, 2024
by
munchroome
#beta
Hi hello it's been a while, and I've mostly been doing some behind the scenes polishing and bugfixing since the last update, and saving any major new content for after that. There's been a few additio...
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Update coming soon!
September 07, 2024
by
munchroome
Hi hello, it's been a while, and while I wasn't able to make it to SAGE this year, I will be uploading a small update for Esper Girls soon! It's not a particularly big update, but it's got some polish...
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Regarding SAGE 2024
August 09, 2024
by
munchroome
#announcement
Hello, and thank you for following this project!! I have some unfortunate news regarding Esper Girls at SAGE: due to an increasingly dire financial situation and gradually increasing stress over the p...
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v0.6.03b - Input extension integration!
February 04, 2024
by
munchroome
#beta
Integrated the extension known as Input into the game! Controls and remapping are now managed by this extension, rather than a system coded by myself, so controls and remapping should be MUCH easier n...
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v0.6.02b - Neon Garden crash hotfix
February 01, 2024
by
munchroome
#beta
Fixed a crash where, if the player object wasn't present (ie, going into the secret portal) in Neon Garden area 2, it would crash the game...
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v0.6.01b - Title screen menu hotfix
January 31, 2024
by
munchroome
#beta
Fixed a bug where the continue option mistakenly enables new game plus...
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v0.6b - A TON of bugfixes, tweaks, polish, and rebalancing!
January 31, 2024
by
munchroome
1
#beta
It's been a while since I uploaded the last version of this demo, but a LOT has changed, so many things have been fixed and tweaked that I don't recall most of them so here's a quick rundown on what's...
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Some recent changes behind the scenes!
January 17, 2024
by
munchroome
Hello! Sorry I haven't updated this project in a while, I've been working on some changes and new features and I want to revamp a LOT about this project before uploading the next demo! Some of the cha...
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v0.5.14b - new game + feature!
October 11, 2023
by
munchroome
New feature: new game +! You can start a new game with the same items and ESP abilities Fixed a bug where the debug enabler screen would trigger too early and also not enable debug mode Gave the Neon...
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v0.5.13b - autofire options
September 29, 2023
by
munchroome
New control options: autofire for both the sword and shot attacks! Rearranged Neon Garden area 2's collectibles a bit Completely redid the trex enemy in Jurassic Jungle (currently accessible only via...
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v0.5.12b - Big controller update, plus a much needed rework of one of the bosses
September 20, 2023
by
munchroome
BIG control rework! There is now a control configuration screen accessible from the ingame menus Controls can now be remapped! There is now a controller selection screen upon booting the game (keyboar...
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v0.5.9b - addressing some issues based on feedback
September 08, 2023
by
munchroome
#SAGE 2023, #beta
Game now starts in windowed mode, as opposed to starting fullscreen Fixed a nasty bug where crouching near a wall would result in being zipped Millennium Museum's countdown bombs are now consistent, r...
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v0.5.9b - even more bugfixes! wow!
September 07, 2023
by
munchroome
#SAGE 2023, #beta
Fixed a bug where the debug enabler screen would trigger too early, only after clearing any of the stages as opposed to all four Fixed a spring in Volcanic Peak area 1's upper miniboss route to preven...
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v0.5.8b - fixing some weird collision bugs
September 06, 2023
by
munchroome
#SAGE 2023, #beta
Improved wall sliding/jumping physics when on a moving wall (this was most noticeable in Volcanic Peak area 2 if you were to cling onto the walls of the moving walls) Fixed a collision issue with the...
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v0.5.7b - some more minor bugfixes
September 04, 2023
by
munchroome
#SAGE 2023, #beta
Fixed a bug where the slashing effects would apply to both enemies and breakable objects if both of them were on screen; they now only apply to whatever you're currently hitting with a sword attack Ad...
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v0.5.6b - fixing a bug that popped up with the last update
September 04, 2023
by
munchroome
#SAGE 2023, #beta
Fixed a bug where the boss of Library Labyrinth area 2 wouldn't spawn the two origami knights Changed the second background of Library Labyrinth area 2 to have a more artistic, painted look to it Adju...
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v0.5.5b - some more bugfixes!
September 03, 2023
by
munchroome
#SAGE 2023, #beta
Fixed a bug where enemies were still active during boss fights (this was evident with the Millennium Museum area 2 boss, where one of the cloud enemies could wander into the boss fight) Adjusted the s...
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v0.5.4b - minor adjustments based on feedback
September 03, 2023
by
munchroome
#SAGE 2023, #beta
Adjusted player speed on grind rails to match dashing speed (before it was 0.5 units faster, which might've been a tad too much) Adjusted camera objects to shift the camera up or down 16 pixels instea...
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v0.5.3b - some major bug fixes and tweaks
September 03, 2023
by
munchroome
#SAGE 2023, #beta
- Fixed an issue where certain collision would freeze the game, not crash, but freeze, with no error messages whatsoever - Modified the collision code to play much more nicely and be more stable (hope...
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v0.5.2b - minor bug fix
August 16, 2023
by
munchroome
1
#beta
Fixed a bug where clearing a stage wouldn't take you to the ESP ability get room (it would take you back to the stage select)...
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v0.5.1b - forgot something lol
August 07, 2023
by
munchroome
#beta
I forgot to add a max ESP up in Neon Garden area 2. This update fixes that lol...
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v0.5b - first official beta build!
August 07, 2023
by
munchroome
#beta, #SAGE 2023
Just in time for SAGE 2023! Neon Garden is now open! Added some graphical effects and a different music track for Millennium Museum's easter egg Adjusted the camera on grind rails to allow you to see...
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v0.4.12a - more bugfixes and a flip slash fix
July 11, 2023
by
munchroome
#alpha
fixed a crash where pausing the game in Library Labyrinth area 1 would crash the game fixed a bug where the flip slash would work even if you didn't unlock that ability yet forgot this one from the la...
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v0.4.11a - bugfixes and a flip slash rework
July 10, 2023
by
munchroome
#alpha
I felt the flip slash (the bullet deflecting move) was too awkward and clunky to use, so I decided to make it so that you just need to hit a bullet with a normal sword attack to deflect it More of Neo...
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v0.4.10a - more bugfixes and a couple music tweaks
July 07, 2023
by
munchroome
#alpha
Tweaked the music in Jurassic Jungle areas 1 and 2, cause I felt they weren't mixed quite right (hopefully) fixed the pausing and (de)activation code Fixed a bug where the search sprout wouldn't targe...
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v0.4.9a - fixed a pause/item menu bug
July 05, 2023
by
munchroome
#alpha
Fixed a bug where the pause and item menus wouldn't properly deactivate/reactivate the right instances, meaning the camera could get locked in place, enemies would activate way earlier than they shoul...
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v0.4.8a - fixing some bugs I forgot about
July 05, 2023
by
munchroome
#alpha
fixed a nasty audio bug if you were to somehow clip into lava and couldn't get out speaking of clipping into lava, fixed a bit of collision in Volcanic Peak area 2 where you could clip into the lava a...
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v0.4.6a -minor knockback fix
July 05, 2023
by
munchroome
#alpha
modified a tiny bit of the knockback code so it doesn't force a direction change on knockback made it so that it's possible to get the superheart in Volcanic Peak area 1 without any ESP abilities, if...
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v0.4.5a - fixed a pretty bad bug oops
July 03, 2023
by
munchroome
#alpha
Fixed a bug where the later half of Library Labyrinth area 2's background collision wouldn't show up (sorry!!)...
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Development progress video!
July 03, 2023
by
munchroome
It's been a wild ride since I first started development of Esper Girls in March of 2022 (I had an engine from 2018 but I lost the files and had to restart from scratch), but it's been very exciting to...
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v0.4.4a - All ESP abilities implemented!
July 03, 2023
by
munchroome
#alpha
All ESP abilities have been implemented! (hit the + key on the numpad when debug mode is active) Neon Garden area 1 has been completed (but is only accessible via debug so far, as area 2 has not been...
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v0.4.2a - implemented two new esp abilities! (debug)
June 02, 2023
by
munchroome
#alpha
- implemented the soul slasher, an esp ability meant for much later in the game, accessible via debug mode* - implemented the search sprout, the esp ability for neon garden, also only accessible via d...
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v0.4.1a - flip slash bugfixes
May 24, 2023
by
munchroome
#alpha
- Fixed a crash where using the flip slash to deflect a bullet to hit millennium museum area 1's miniboss would crash the game - Also fixed bugs where deflected bullets wouldn't deal damage to bosses...
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v0.4.0a - Library Labyrinth now open!
May 20, 2023
by
munchroome
#alpha
Added Library Labyrinth to the stage select Added Library Labyrinth to the sound test Implemented a new ESP ability: the flip slash! Press down + sword (left button) to deflect bullets!...
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v0.3.9a - library labyrinth early preview!
May 12, 2023
by
munchroome
started work on library labyrinth (the level is currently incomplete, but it does have a secret area you can go to as well!) fixed a bug where platforms that move would keep moving when the game is pa...
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v0.3.8a - bugfixes and some new assets
May 08, 2023
by
munchroome
1
#alpha
Fixed a bug where the canned coffee wouldn't work if your health was at max Added some new assets to neon garden area 1 Gave natsuko some new sprites when you bounce on a spring! Tweaked hyouga's ai a...
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soundtrack thus far!
May 07, 2023
by
munchroome
I decided to upload all of the music I've done for this game onto bandcamp! https://munchroom.bandcamp.com/album/esper-girls-demo-soundtrack...
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v0.3.7a - new sound test and a new level preview!
May 04, 2023
by
munchroome
#alpha
Started working on neon garden (accessible once you unlock debug mode, as it's nowhere near complete yet) Tweaked hyouga's ai a little so she doesn't spam her attacks all at once (hopefully) Added som...
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v0.3.5a - small bugfixes
April 28, 2023
by
munchroome
fixed a couple of crashes here and there made it so that the electric shield actually boosts your attack this time (before it wasn't working) added millennium museum's omake track to the sound test (h...
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v0.3.4a - bunch of fixes and some new stuff!
April 28, 2023
by
munchroome
#alpha
tweaked sumire's boss patterns and gave her some new attacks! fixed some weird platforming in volcanic peak area 2 changed some enemy placements in the second to last area of millennium museum area 2...
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v0.3.2a - you have a three hit combo now!
April 26, 2023
by
munchroome
fixed a typo in the player code to expand the two hit combo into a three hit combo (oops) tweaked hyouga's code a little to (hopefully) make her fight a little less awkward added a new enemy type in j...
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v0.3.0 - new stage select!
March 22, 2023
by
munchroome
I gave the stage select a makeover https://twitter.com/munchroome/status/1638352165365219329?s=20...
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v0.2.2 - the compression update lol
March 04, 2023
by
munchroome
Tweaked the boss AI a tiny bit Added some early stuff for Jurassic Jungle Optimized the filesize to be appreciably smaller because oops, I forgot to compress the music so the download was way larger t...
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v0.2.0 - the Volcanic Peak update!!
February 12, 2023
by
munchroome
#alpha
This one's a big update, cause Volcanic Peak is now available in normal gameplay and not just in the debug menu, complete with bosses! There's a lot of other new additions too: - Implemented secret mi...
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v0.1.5a - fixed a bug I accidentally created lmao
January 25, 2023
by
munchroome
#alpha
Fixed a bug where Millennium Museum area 1's music wouldn't loop properly...
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v0.1.4a - mostly a sounds and effects update
January 22, 2023
by
munchroome
#alpha
I added a few things to make noticing enemy bullets easier: - All bullets create a little sparkle effect and have a sound when they're fired, so it's easier to tell where bullets are coming from - Vol...
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v0.1.3 - mostly bugfixes
January 08, 2023
by
munchroome
Just some bugfixes mostly - Fixed some weird collision in Millennium Museum area 1 - Fixed a crash involving the cube miniboss firing a laser that can't actually find where you are if you were to die...
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Initial post! (wow!)
January 03, 2023
by
munchroome
Today's the day I decided to upload my little game project, now almost ten months in development as of this post, to itch.io! The current version is v0.1.2a, and there isn't much changed but here's th...
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